ソラマメブログ

2010年08月09日

ピース・シャドウ

peace shadow in secondlife


peace shadow in secondlife

PEACE SHADOW PROJECT
http://peaceshadow.net/




ピース・シャドウ
Kirstens viewer S20
no post-work without trimming, resizing or framing


Sky Settings.xml
<llsd>
    <map>
    <key>ambient</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>blue_density</key>
        <array>
            <real>0.019999999552965164</real>
            <real>0.019999999552965164</real>
            <real>0.019999999552965164</real>
            <real>0.0099999997764825821</real>
        </array>
    <key>blue_horizon</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>cloud_color</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>cloud_pos_density1</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>cloud_pos_density2</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>cloud_scale</key>
        <array>
            <real>0.0099999997764825821</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>cloud_scroll_rate</key>
        <array>
            <real>10.366651914184331</real>
            <real>10.01099967956543</real>
        </array>
    <key>cloud_shadow</key>
        <array>
            <real>0.26999998092651367</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>density_multiplier</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>distance_multiplier</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>east_angle</key>
        <real>0</real>
    <key>enable_cloud_scroll</key>
        <array>
            <boolean>0</boolean>
            <boolean>0</boolean>
        </array>
    <key>gamma</key>
        <array>
            <real>10</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>glow</key>
        <array>
            <real>5</real>
            <real>0.0010000000474974513</real>
            <real>-0.47999998927116394</real>
            <real>1</real>
        </array>
    <key>haze_density</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>haze_horizon</key>
        <array>
            <real>0</real>
            <real>0.19915600121021271</real>
            <real>0.19915600121021271</real>
            <real>1</real>
        </array>
    <key>lightnorm</key>
        <array>
            <real>0</real>
            <real>0.38037145137786865</real>
            <real>-0.92483377456665039</real>
            <real>0</real>
        </array>
    <key>max_y</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>preset_num</key>
        <integer>22</integer>
    <key>star_brightness</key>
        <real>0</real>
    <key>sun_angle</key>
        <real>2.7513947486877441</real>
    <key>sunlight_color</key>
        <array>
            <real>3</real>
            <real>3</real>
            <real>3</real>
            <real>3</real>
        </array>
    </map>
</llsd>

タグ :ブルー

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Posted by togusa at 11:02│Comments(0)place
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