2012年08月04日
Stripes Swimsuit
[ SAKIDE ] Lasting Stripes Swimsuit Blue
Creator : kinu.mayako
Sassy Kitty Designs UNDER CONSTR, Dark Tranquility (127, 93, 23)
Nirans Viewer 3.3.5 (1381) Jun 14 2012 16:30:07 (Nirans Viewer)
:::primavera::: sit pose01
Creator : haruchan.rieko
No.3, Shimokitazawa (99, 221, 26)
N0 0 -48
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.224 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Display & Audio Options
Graphics
Overall Quality: High
View Distance: 64m
Max. Particles Visible: Less
Max. Avatars Visible: Less
Post-Process Quality: Medium*
Terrain Texture Quality: Very High
Shadow Quality: Extreme
Object Quality: Medium*
Avatar Quality: Very Low
Trrain Quality: Very Low
Sky Quality: High*
Reflection Quality: Low
Avatar Physics: Very Low
General Settings
Fullscreen Mode: off
Dynamic Level of Detail: on
Use Object-Object Occlusion: on
Avatar Physics: off
Avatar Impostors: on
Hardware Skinning: on
Simulate Avatar Cloth: off
Shader Options
Bumpmapping: on
Transparent Water: on
Vertex Shader: on ;All Lights
Atmospheric Shader: on ;Minimal
Post Process Glow: on
Deffered Rendering :on ;All Shadows
Deferred Lights: on
Attached Lights(Facelights): on
Attached Particles: off
Windlight Shiny: on
Ambient Occlusion: on
Depth of Field: on
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>0.36000001430511475</real>
</array>
<key>blue_density</key>
<array>
<real>1.7799999713897705</real>
<real>1.7799999713897705</real>
<real>1.7799999713897705</real>
<real>0.88999998569488525</real>
</array>
<key>blue_horizon</key>
<array>
<real>0.12999999523162842</real>
<real>0.15000000596046448</real>
<real>0.18999999761581421</real>
<real>0.094999998807907104</real>
</array>
<key>cloud_color</key>
<array>
<real>0.50999999046325684</real>
<real>0.50999999046325684</real>
<real>0.50999999046325684</real>
<real>1</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>1</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.079999998211860657</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.49940013885498</real>
<real>10.01099967956543</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.25999999046325684</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00031999999191612005</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>8.8000001907348633</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>5.6548666954040527</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>1</boolean>
</array>
<key>gamma</key>
<array>
<real>1</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>5.5999994277954102</real>
<real>0.0010000000474974513</real>
<real>-0.29999998211860657</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>1.1470000743865967</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.23500001430511475</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0.33713901042938232</real>
<real>0.81915295124053955</real>
<real>-0.46403196454048157</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>794</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>21</integer>
<key>star_brightness</key>
<real>0</real>
<key>sun_angle</key>
<real>2.1816599369049072</real>
<key>sunlight_color</key>
<array>
<real>1.2000000476837158</real>
<real>1.2000000476837158</real>
<real>1.2000000476837158</real>
<real>0.40000000596046448</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
:::primavera::: sit pose01
Creator : haruchan.rieko
No.3, Shimokitazawa (99, 221, 26)
N0 0 -48
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.224 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Display & Audio Options
Graphics
Overall Quality: High
View Distance: 64m
Max. Particles Visible: Less
Max. Avatars Visible: Less
Post-Process Quality: Medium*
Terrain Texture Quality: Very High
Shadow Quality: Extreme
Object Quality: Medium*
Avatar Quality: Very Low
Trrain Quality: Very Low
Sky Quality: High*
Reflection Quality: Low
Avatar Physics: Very Low
General Settings
Fullscreen Mode: off
Dynamic Level of Detail: on
Use Object-Object Occlusion: on
Avatar Physics: off
Avatar Impostors: on
Hardware Skinning: on
Simulate Avatar Cloth: off
Shader Options
Bumpmapping: on
Transparent Water: on
Vertex Shader: on ;All Lights
Atmospheric Shader: on ;Minimal
Post Process Glow: on
Deffered Rendering :on ;All Shadows
Deferred Lights: on
Attached Lights(Facelights): on
Attached Particles: off
Windlight Shiny: on
Ambient Occlusion: on
Depth of Field: on
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>0.36000001430511475</real>
</array>
<key>blue_density</key>
<array>
<real>1.7799999713897705</real>
<real>1.7799999713897705</real>
<real>1.7799999713897705</real>
<real>0.88999998569488525</real>
</array>
<key>blue_horizon</key>
<array>
<real>0.12999999523162842</real>
<real>0.15000000596046448</real>
<real>0.18999999761581421</real>
<real>0.094999998807907104</real>
</array>
<key>cloud_color</key>
<array>
<real>0.50999999046325684</real>
<real>0.50999999046325684</real>
<real>0.50999999046325684</real>
<real>1</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>1</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.079999998211860657</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.49940013885498</real>
<real>10.01099967956543</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.25999999046325684</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00031999999191612005</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>8.8000001907348633</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>5.6548666954040527</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>1</boolean>
</array>
<key>gamma</key>
<array>
<real>1</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>5.5999994277954102</real>
<real>0.0010000000474974513</real>
<real>-0.29999998211860657</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>1.1470000743865967</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.23500001430511475</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0.33713901042938232</real>
<real>0.81915295124053955</real>
<real>-0.46403196454048157</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>794</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>21</integer>
<key>star_brightness</key>
<real>0</real>
<key>sun_angle</key>
<real>2.1816599369049072</real>
<key>sunlight_color</key>
<array>
<real>1.2000000476837158</real>
<real>1.2000000476837158</real>
<real>1.2000000476837158</real>
<real>0.40000000596046448</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
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Posted by togusa at 22:00│Comments(0)
│swimsuit
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