2012年05月28日
TANK & Used Jeans
TITMH #040 - [NN] - Designs
[nn] -TANK -white (male/unisex) 4
[nn] -Used Jeans -black washed (torn)
Creator : naraia.noriega
[NN] -Designs/ ~The Purple Eleph, NN City (127, 187, 32)
drd rubber bracelets colors
Creator : jaimy.hancroft
Death row Designs main store qua, Morning Dew (152, 82, 21)
caught raspberry
caught shoulders raspberry
Creator : queue.marlowe
analog dog island, Analog Dog Hair (102, 185, 21)
Nirans Viewer 3.3.5 (1169) May 14 2012 19:30:05 (Nirans Viewer)
http://maps.secondlife.com/secondlife/Death%20Row/66/4/24
[ROLY-POLY] stand pose 1
Creator : licht.lapis
::Holic::, Luck (188, 204, 21)
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.224 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Display & Audio Options
Graphics
View Distance: 64m
Max. Particles Visible: None
Max. Avatars Visible: Less
Post-Process Quality: High
Terrain Texture Quality: Very Low
Shadow Quality: Extreme
Object Quality: Ultra
Flexiprim Quality: Very High*
Tree Volume Distance: Very Close
Avatar Quality: Very High
Trrain Quality: Very Low
Sky Quality: Ultra
Reflection Quality: Low
Avatar Physics: Very Low
SSAO Style:New(Quality)
General Settings
Fullscreen Mode: off
Dynamic Level of Detail: on
Use Object-Object Occlusion: on
Avatar Physics: off
Avatar Impostors: on
Hardware Skinning: on
Simulate Avatar Cloth: off
Shader Options
Bumpmapping: on
Transparent Water: on
Vertex Shader: on ;All Lights
Atmospheric Shader: on ;Minimal
Post Process Glow: on
Deffered Rendering :on ;All Shadows
Deferred Lights: on
Attached Lights(Facelights): on
Attached Particles: off
Windlight Shiny: on
Ambient Occlusion: on
Depth of Field: off
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>0.11764706671237946</real>
<real>0.11764706671237946</real>
<real>0.1411764919757843</real>
<real>0.047058828175067902</real>
</array>
<key>blue_density</key>
<array>
<real>0.054901961237192154</real>
<real>0.17254902422428131</real>
<real>0.31372550129890442</real>
<real>0.15686275064945221</real>
</array>
<key>blue_horizon</key>
<array>
<real>0.062745101749897003</real>
<real>0.24313725531101227</real>
<real>0.28235295414924622</real>
<real>0.14117647707462311</real>
</array>
<key>cloud_color</key>
<array>
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<real>0.090196080505847931</real>
<real>0.090196080505847931</real>
<real>0.10196078568696976</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>1</real>
<real>0.52999997138977051</real>
<real>0.87999999523162842</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>1</real>
<real>0.52999997138977051</real>
<real>0.11999999731779099</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.41999998688697815</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.5</real>
<real>10.010000228881836</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.26999998092651367</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00023999999393709004</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>2.2000000476837158</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>4.7752208709716797</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>0</boolean>
</array>
<key>gamma</key>
<array>
<real>6.369999885559082</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>2.5999999046325684</real>
<real>0.0010000000474974513</real>
<real>-0.64999997615814209</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>0.37999999523162842</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.14000000059604645</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0.49901217222213745</real>
<real>0.86602610349655151</real>
<real>-0.031395204365253448</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>620</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>24</integer>
<key>star_brightness</key>
<real>0.85999995470046997</real>
<key>sun_angle</key>
<real>2.0943937301635742</real>
<key>sunlight_color</key>
<array>
<real>0.070588238537311554</real>
<real>0.070588245987892151</real>
<real>0.11764707416296005</real>
<real>0.039215691387653351</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
http://maps.secondlife.com/secondlife/Death%20Row/66/4/24
[ROLY-POLY] stand pose 1
Creator : licht.lapis
::Holic::, Luck (188, 204, 21)
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.224 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Display & Audio Options
Graphics
View Distance: 64m
Max. Particles Visible: None
Max. Avatars Visible: Less
Post-Process Quality: High
Terrain Texture Quality: Very Low
Shadow Quality: Extreme
Object Quality: Ultra
Flexiprim Quality: Very High*
Tree Volume Distance: Very Close
Avatar Quality: Very High
Trrain Quality: Very Low
Sky Quality: Ultra
Reflection Quality: Low
Avatar Physics: Very Low
SSAO Style:New(Quality)
General Settings
Fullscreen Mode: off
Dynamic Level of Detail: on
Use Object-Object Occlusion: on
Avatar Physics: off
Avatar Impostors: on
Hardware Skinning: on
Simulate Avatar Cloth: off
Shader Options
Bumpmapping: on
Transparent Water: on
Vertex Shader: on ;All Lights
Atmospheric Shader: on ;Minimal
Post Process Glow: on
Deffered Rendering :on ;All Shadows
Deferred Lights: on
Attached Lights(Facelights): on
Attached Particles: off
Windlight Shiny: on
Ambient Occlusion: on
Depth of Field: off
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>0.11764706671237946</real>
<real>0.11764706671237946</real>
<real>0.1411764919757843</real>
<real>0.047058828175067902</real>
</array>
<key>blue_density</key>
<array>
<real>0.054901961237192154</real>
<real>0.17254902422428131</real>
<real>0.31372550129890442</real>
<real>0.15686275064945221</real>
</array>
<key>blue_horizon</key>
<array>
<real>0.062745101749897003</real>
<real>0.24313725531101227</real>
<real>0.28235295414924622</real>
<real>0.14117647707462311</real>
</array>
<key>cloud_color</key>
<array>
<real>0.10196078568696976</real>
<real>0.090196080505847931</real>
<real>0.090196080505847931</real>
<real>0.10196078568696976</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>1</real>
<real>0.52999997138977051</real>
<real>0.87999999523162842</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>1</real>
<real>0.52999997138977051</real>
<real>0.11999999731779099</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.41999998688697815</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.5</real>
<real>10.010000228881836</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.26999998092651367</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00023999999393709004</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>2.2000000476837158</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>4.7752208709716797</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>0</boolean>
</array>
<key>gamma</key>
<array>
<real>6.369999885559082</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>2.5999999046325684</real>
<real>0.0010000000474974513</real>
<real>-0.64999997615814209</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>0.37999999523162842</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.14000000059604645</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0.49901217222213745</real>
<real>0.86602610349655151</real>
<real>-0.031395204365253448</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>620</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>24</integer>
<key>star_brightness</key>
<real>0.85999995470046997</real>
<key>sun_angle</key>
<real>2.0943937301635742</real>
<key>sunlight_color</key>
<array>
<real>0.070588238537311554</real>
<real>0.070588245987892151</real>
<real>0.11764707416296005</real>
<real>0.039215691387653351</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
Posted by togusa at 22:00│Comments(0)
│tank top
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