2012年02月16日
Bloody Valentine Dress
D R O P / Bloody Valentine Gift Dress
Creator : sayaca.unplugged
D R O P ., NAMINOKE (183.844,192.469,23.0798)
*Dura*Group Gift-Black(01/2012)
Creator : chiaki.xue
Dura Main Shop, Dura Dura (64.7656,127.969,1002.48)
久しぶりです。
忘れてますね いろいろと(^^;
ゆっくり やっていきたいと 思います
Second Life 3.2.8 (248931) Feb 9 2012 09:04:17 (Second Life Release)
RibboN57
Creator : mao.melody
Takaraduka SIM, Takaraduka (161, 107, 32)
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.624 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>0.36000001430511475</real>
</array>
<key>blue_density</key>
<array>
<real>0.21899415552616119</real>
<real>0.40148928761482239</real>
<real>0.68000000715255737</real>
<real>0.34000000357627869</real>
</array>
<key>blue_horizon</key>
<array>
<real>0</real>
<real>0.10838708281517029</real>
<real>0.14000000059604645</real>
<real>0.070000000298023224</real>
</array>
<key>cloud_color</key>
<array>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>0.14000000059604645</real>
<real>0.62000000476837158</real>
<real>0.99999999999999767</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>0.48999997973442078</real>
<real>0.19999998807907104</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.43999999761581421</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.199999853917745</real>
<real>10.010999722693327</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.29999998211860657</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00028000000747852027</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>0.40000000596046448</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>0</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>0</boolean>
</array>
<key>gamma</key>
<array>
<real>1</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>4.9999999403953552</real>
<real>0.0010000000616982377</real>
<real>-0.47999998693999579</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>0.94999998807907104</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.25999999046325684</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>0</real>
<real>0.86602610349655151</real>
<real>-0.49999880790710449</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>4000</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>28</integer>
<key>star_brightness</key>
<real>0</real>
<key>sun_angle</key>
<real>2.0943937301635742</real>
<key>sunlight_color</key>
<array>
<real>0.10153844952583313</real>
<real>0.12024291604757309</real>
<real>0.13846154510974884</real>
<real>0.046153847128152847</real>
</array>
</map>
</llsd>
Water Settings.xml
<llsd>
<map>
<key>blurMultiplier</key>
<real>0.16000001132488251</real>
<key>fresnelOffset</key>
<real>0.059999998658895493</real>
<key>fresnelScale</key>
<real>0.87999999523162842</real>
<key>normScale</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>normalMap</key>
<uuid>5748decc-f629-461c-9a36-a35a221fe21f</uuid>
<key>scaleAbove</key>
<real>0</real>
<key>scaleBelow</key>
<real>0</real>
<key>underWaterFogMod</key>
<real>0</real>
<key>waterFogColor</key>
<array>
<real>1</real>
<real>1</real>
<real>1</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>1024</real>
<key>wave1Dir</key>
<array>
<real>0</real>
<real>0</real>
</array>
<key>wave2Dir</key>
<array>
<real>0</real>
<real>0</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
RibboN57
Creator : mao.melody
Takaraduka SIM, Takaraduka (161, 107, 32)
AnyPose Expression HUD v1.0 - Wear Me
Creator : phate.shepherd
The AnyPose Store, Bay City - Morton (226, 218, 25)
light created by me
worn on Chest X:0.000 Y:-0.350 Z:3.302
Intensity:0.624 FOV:1.000
Radius:3.000 Focus:10.000
Falloff:0.750 Ambiance:1.000
Sky Settings.xml
<llsd>
<map>
<key>ambient</key>
<array>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>1.0800000429153442</real>
<real>0.36000001430511475</real>
</array>
<key>blue_density</key>
<array>
<real>0.21899415552616119</real>
<real>0.40148928761482239</real>
<real>0.68000000715255737</real>
<real>0.34000000357627869</real>
</array>
<key>blue_horizon</key>
<array>
<real>0</real>
<real>0.10838708281517029</real>
<real>0.14000000059604645</real>
<real>0.070000000298023224</real>
</array>
<key>cloud_color</key>
<array>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
<real>0.25999999046325684</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>0.14000000059604645</real>
<real>0.62000000476837158</real>
<real>0.99999999999999767</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>0.48999997973442078</real>
<real>0.19999998807907104</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.43999999761581421</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.199999853917745</real>
<real>10.010999722693327</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.29999998211860657</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00028000000747852027</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>0.40000000596046448</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>0</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>0</boolean>
<boolean>0</boolean>
</array>
<key>gamma</key>
<array>
<real>1</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>4.9999999403953552</real>
<real>0.0010000000616982377</real>
<real>-0.47999998693999579</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>0.94999998807907104</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0.25999999046325684</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>0</real>
<real>0.86602610349655151</real>
<real>-0.49999880790710449</real>
<real>0</real>
</array>
<key>max_y</key>
<array>
<real>4000</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>28</integer>
<key>star_brightness</key>
<real>0</real>
<key>sun_angle</key>
<real>2.0943937301635742</real>
<key>sunlight_color</key>
<array>
<real>0.10153844952583313</real>
<real>0.12024291604757309</real>
<real>0.13846154510974884</real>
<real>0.046153847128152847</real>
</array>
</map>
</llsd>
Water Settings.xml
<llsd>
<map>
<key>blurMultiplier</key>
<real>0.16000001132488251</real>
<key>fresnelOffset</key>
<real>0.059999998658895493</real>
<key>fresnelScale</key>
<real>0.87999999523162842</real>
<key>normScale</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>normalMap</key>
<uuid>5748decc-f629-461c-9a36-a35a221fe21f</uuid>
<key>scaleAbove</key>
<real>0</real>
<key>scaleBelow</key>
<real>0</real>
<key>underWaterFogMod</key>
<real>0</real>
<key>waterFogColor</key>
<array>
<real>1</real>
<real>1</real>
<real>1</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>1024</real>
<key>wave1Dir</key>
<array>
<real>0</real>
<real>0</real>
</array>
<key>wave2Dir</key>
<array>
<real>0</real>
<real>0</real>
</array>
</map>
</llsd>
no post-work without trimming, resizing or framing
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Posted by togusa at 22:00│Comments(0)
│dress
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